﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Bullet : MonoBehaviour {
    float speed = 10;
    // Use this for initialization
    void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
        transform.Translate(Vector3.up * speed * Time.deltaTime);
        
	}
}
